Phase 3.2: Training camps #20

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opened 2026-06-07 22:44:39 -06:00 by ppreeper · 0 comments
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Description

Training camps allow the user to improve player skills and fitness at a cost. The user picks a camp level (good/first/premium) and balance between training and recreation.

Key code

  • go/code/training.go — training camp calculation logic
  • UI for selecting camp type and intensity
  • Financial cost deduction

Acceptance Criteria

  • User can send team to training camp
  • Player skills improve proportionally to camp quality
  • Player fitness improves based on recreation balance
  • Costs are deducted from team finances
## Description Training camps allow the user to improve player skills and fitness at a cost. The user picks a camp level (good/first/premium) and balance between training and recreation. ## Key code - `go/code/training.go` — training camp calculation logic - UI for selecting camp type and intensity - Financial cost deduction ## Acceptance Criteria - User can send team to training camp - Player skills improve proportionally to camp quality - Player fitness improves based on recreation balance - Costs are deducted from team finances
ppreeper added this to the Phase 3 milestone 2026-06-07 22:50:59 -06:00
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Reference
ppreeper/bygfoot#20
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